Falling

Falling is a method of death or way to take damage in Worms games.

The "Occurrences" section only lists instances where falling was the sole cause of damage.

Turn 2

 * Right Arm takes damage by falling.

Turn 4

 * Terrible takes damage by falling.

Turn 4

 * Terrible takes damage by falling.

Turn 6

 * Smegpot uses a ninja rope and dynamite to no effect and takes damage by falling.

Turn 1

 * Biff injures Agent Dennis and Farfigschiter with dynamite and takes damage by falling in his escape.

Turn 5

 * Faffy Waffle uses a jet pack and mine to injure Johnboy and then kills himself by falling in his escape.

Turn 1

 * MIKE JONES takes damage by falling.

Turn 5

 * Immoral uses a grenade to kill MARK NUTT by drowning and takes damage by falling in his escape.

Turn 11

 * Randy Newman uses a ninja rope and then injures himself by falling.